Guillermo Del Toro Tells What Silent Hills Could Have Been

When word came that Silent Hills was no longer going to be a reality, gamers were devastated. They weren’t alone in their sadness, however, as director Guillermo Del Toro was just as disappointed that the title would no longer be making its way to shelves. A lot of the details as to why the game was put on a permanent halt are still cloudy, but it seems to be due to issues around Kojima and his long-term publisher. Crimson Peak expressed that they were saddened by the Silent Hills cancellation, and he responded with, “We are, too.” Guillermo Del Toro continued with, “The collaboration between Kojima and myself, the meetings, and the friendship that was developing was beautiful. We had an agreement on where to go. We had an agreement on how we were going to push the new platforms. We were having a blast.”

Kojima has expressed that they are committed to new Silent Hill titles, but that doesn’t fill in the gaps of what Silent Hills could have been. Del Toro had a few things to say on the subject, though, allowing gamers and fans to imagine what getting their hands on the title might have been like. What we wanted to do with the game – and we were very much in agreement on this – was to take the technology and make it as cutting-edge as we could in creating terror in the house. The idea was very, very atmosphere-drenched,” he started. “But what made Silent Hill so great was that you had the atmosphere but then you a pay-off with a very active, very intense series of moments. We wanted to do some stuff that I’m pretty sure – just in case it ever comes back, which honestly I would love for somebody to change their mind and we can do it – but in case it comes back there was some stuff that was very new, and I wouldn’t want to spoil it…. Norman [Reedus, the Walking Dead actor who was attached to play the lead role] was super happy, Hideo was super happy, and so was I. I know there’s a petition going on the internet and it’s gathering signatures. I would add my signature to it, and hope that someone pays attention.”

It seems to be even more disappointing that P.T. was such a hit — making it seem like Silent Hills would be too. “P.T. was downloaded enormously, which shows that people have a passion [for the series].” And it’s one in which Del Toro shares. “[Silent Hill] hit me at the right time when I played the first one and the second. It’s a truly great mythology and too great a storytelling arena to let die. It’s too good,” Del Toro adds.

It’s obvious that Guillermo Del Toro was actually invested in the title, having a true love for the series. Though, with two failed attempts to make a video game previously he’s not sure he’ll come back to try it again. Well, you know, I’ve tried twice and I don’t know if I’ll ever come back to the form. In one instance, the company went down, and in the second, the completely unexpected happened, which was Kojima and Konami separating. It’s kind of left me reeling.”

 

 

 

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Source: IGN

 

 

 

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