EA Temporarily Disabling Non-Key Features for SimCity


Posted March 7, 2013 by


EA and Maxis’ ambitious SimCity has had a rocky start to say the least. Following in the footsteps of Activision’s Diablo 3 in many ways, EA requires that all players be logged in to their servers in order to play the game at all, multiplayer or otherwise. Just like Diablo 3, however, the launch was met with laggy and sometimes outright-unresponsive servers, forcing even solo players to have to wait to live out their city-managing dreams.

In response, EA just recently launched a quick hot-fix in order to alleviate some of the load on the current servers by turning off “non-key” features, such as leaderboards and achievements. EA has promised that the removal of these features and others will “in no way affect your core gameplay experience”. EA is also going to be adding more servers to support the game, and have promised that the upcoming international launch will not share the same hiccups that us North American players. Talk about first-world problems.