Rockstar Explains Lack of Women ‘Frontmen’ In GTA!
Some of you might be wondering why there hasn’t been a female protagonist in the Grand Theft Auto games. For those of you who were curious, the answer seems to be a simple one. According to Rockstar’s co-founder Dan Houser, it was necessary for the storyline. The absence of playable female characters was because the plot in GTAV centered on “the concept of being masculine was so key to this story.”
For those who haven’t played GTAV yet, or haven’t familiarized yourself with the game players are able to cycle between three playable characters. Houser says, “allows us to create nuanced stories, not a set of archetypes. Rather than seeming like you’ve got this super-criminal who can do everything effortlessly, they’re all good and bad at different things.” Houser believed that this helped form a well rounded group of developed characters. “We liked the idea of a protagonist retiring with a family, and how awful that would be. We’ve never done anything like that and you don’t really see it in games – to feed into these concepts of parenting and pseudo-parenting.”
Source: The Guardian