Rockstar Explains Lack of Women ‘Frontmen’ In GTA!

 


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Posted September 10, 2013 by

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Some of you might be wondering why there hasn’t been a female protagonist in the Grand Theft Auto games. For those of you who were curious, the answer seems to be a simple one. According to Rockstar’s co-founder Dan Houser, it was necessary for the storyline. The absence of playable female characters was because the plot in GTAV centered on “the concept of being masculine was so key to this story.”

For those who haven’t played GTAV yet, or haven’t familiarized yourself with the game players are able to cycle between three playable characters. Houser says, “allows us to create nuanced stories, not a set of archetypes. Rather than seeming like you’ve got this super-criminal who can do everything effortlessly, they’re all good and bad at different things.” Houser believed that this helped form a well rounded group of developed characters. “We liked the idea of a protagonist retiring with a family, and how awful that would be. We’ve never done anything like that and you don’t really see it in games – to feed into these concepts of parenting and pseudo-parenting.”

 

 

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Source: The Guardian

 


espynat0r

 
espynat0r


  • dirkradke

    I will have to see if it works for me. Can’t really picture what I understand of Trevor’s or Michael’s personality as female, but Franklin I think could have been made female. Might change that after I get into the GTA 5 story though. In the USA, as of 2010, 10% of all gang members are female and this is true at least 25% of the time across gangs in the largest cities such as New York or Los Angeles. In other words plenty of women have the masculine, tomboy, hardcore attitude. By the way when I say gang member I mean they do everything the men do. They are not wives, girlfriends, mistresses, prostitutes, etc.

    • Jeremy Filth

      Nobody gives a flying Fuck.

      • dirkradke

        Well that is certainly 1 opinion I guess.

  • Nintendo Fan 4 Lif3

    I think that’s because he wanted to focus on the concept of becoming a ‘real man’ in that they take responsibility and the complications men have in facing what rights and having conflict with what’s morally and ethically wrong and how they overcome those obstacles to accomplish the goal in the story and become better people at the end of the day. this was what he most likely had in mind from the beginning so to add a women wouldn’t have fit with that vision as they were already set on a specific path and wouldn’t fit what Rockstar was aiming for. Though I think they probably could have made a woman an integral part of the story even if she wouldn’t have ended being NPC, though that would defeat the point and not leave an impact the player as strong as actually playing a woman protagonist so it’s good they left it out. They’ll learn whatever didn’t work with GTA V and what parts did work to apply to a woman protagonist (s) so that it ends up being the better game than GTA V….which is better than BSing, as that’s not Rockstar’s style, as we all know. Can’t wait for this game regardless; women would’ve made it more interesting and give the story a new unique perspective but Rockstar always know what they’re doing so let’s see them work their magic and make great games that we will enjoy. Because next time when women are the protagonists, Rockstar will deliver again and give us an experience that won’t disappoint.