Rocket League Competitive Ranking System Has Been Tweaked
Psyonix has announced that they have tweaked the way players are ranked in Rocket League. This little tweak means that some players may find themselves up a skill tier or two.
“Since the skill reset at the start of Season 3, all four competitive playlists have settled into normal distributions over time, but on a slightly different scale than in Seasons 1 and 2,” the developer explains. “This isn’t a bad thing in general, but it does mean that our old thresholds for deciding who gets promoted to Rising Star, Super Champion, etc. could be balanced a little better for the current season.”
“This means Doubles now has different criteria for reaching Grand Champion than Solo Standard does. Each playlist should see similar percentages of players reach Champion tier and above,” Psyonix says. “Because there are more total players playing Doubles, you’ll see more Doubles Grand Champions overall.”
This means that everything should hopefully be more balanced. The different games modes have different criteria for gaining rank. It also means that the amount of people in a playlist impact the total number of Grand Champions.
These changes mean that just about everyone in Challenger and above will gain anywhere from one half to two skill tiers. Rocket League is out now for PlayStation 4, Xbox One, and PC.