Bungie Explains Why The Hunter Class In Destiny Was Recently Nerfed

In the most recent update to Destiny, the Hunter’s Bladedancer and Gunslinger subclasses were heavily nerfed, which left quite a few Hunter players unhappy. Now Bungie has come out and explained why these classes were nerfed. The short answer? They were just too good in the game’s PvP Crucible mode.

“When one Class becomes the default choice for anyone who wants to do well in the Crucible, we see that as a problem,” explained sandbox designer Grant Mackay in a recent post. “We chose to bring the Hunters down from their position of dominance because it is our hope that every variety of Guardian will have a fighting chance. We’ve seen the common suggestion that we could just add more power to the less successful Classes. Our concern is that this would eventually make the game way too lethal and chaotic overall. We want you to feel powerful when you’re playing Destiny. At the same time, we want to make sure that you still have the time you need to react and make tactical decisions when you are engaged in combat.”

Destiny is available now for the Xbox One, PlayStation 4, Xbox 360, and PlayStation 3. The newest expansion for the game, Rise of Iron, releases in September for the PlayStation 4 and Xbox One.

 

 

 

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